Clippy fix
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45bffd1dcf
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1 changed files with 5 additions and 5 deletions
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@ -80,13 +80,13 @@ impl Sdl2VideoDevice {
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twobpp: bool,
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) {
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let v = BLENDING[4][color as usize];
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let h = v;
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let _h = v;
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let opaque = v;
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for v in 0..8 {
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let mut c: u8 = sprite[v] | (if twobpp { sprite[v + 8] } else { 0 }) << 8;
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for h in 7..0 {
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c = c >> 1;
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c >>= 1;
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let ch = ((c & 1) | ((c >> 7) & 2)) as usize;
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if opaque != 0 || ch != 0 {
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self.write_pixel(
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@ -110,7 +110,7 @@ impl Sdl2VideoDevice {
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// Works in C's *u8 land, not clear it works in Rust.
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let mut shift = 4;
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for i in 0..4 {
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let r = (colors[0 + i / 2] >> shift) & 0x0f;
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let r = (colors[i / 2] >> shift) & 0x0f;
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let g = (colors[2 + i / 2] >> shift) & 0x0f;
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let b = (colors[4 + i / 2] >> shift) & 0x0f;
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@ -152,7 +152,7 @@ impl Sdl2VideoDevice {
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}
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impl Device for Sdl2VideoDevice {
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fn dei1(&mut self, vm: &mut Uxn, port: u8) -> Result<u8, DeviceError> {
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fn dei1(&mut self, _vm: &mut Uxn, port: u8) -> Result<u8, DeviceError> {
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let slot = port & 0xF;
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// FIXME: this is sorta copypasta, but LOTS of source byte order assumptions here.
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match slot {
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@ -169,7 +169,7 @@ impl Device for Sdl2VideoDevice {
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/**
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* Callback used by UXN to do output through a "device".
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*/
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fn deo1(&mut self, vm: &mut Uxn, port: u8, val: u8) -> Result<(), DeviceError> {
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fn deo1(&mut self, _vm: &mut Uxn, port: u8, val: u8) -> Result<(), DeviceError> {
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let slot = port & 0xF;
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match slot {
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// Writing to the device vector
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